Season 10 — Bird House walkthrough

Fifteen hub-and-spoke paths out of the locked Season 10 master plate. Each is one seamless 5 s camera translation, rendered locally at $0.00 on the RTX 5070 Ti. The last frame of each clip is the proposed child plate; the same clip reversed is the exit.

environment 1ba70902-b02d-450e-a11b-79db01968f98
locked plate f6c6d570-4c2b-44d6-b37d-3f21ba410eeb (4:3, 2400×1792 source → 1024×768 output, never stretched)
model ltx-2.5-22b-distilled-transformer-bf16-Q5_K_M.gguf · quant Q5_K_M
encoder gemma4-12b-with-proj-ltx-2.5-nvfp4.safetensors · vae ltx-2.5-video-vae-conv-bf16.safetensors
provider local-comfy-8189 · ComfyUI 0.34.0 · graph inherited from ladder_q5 f5b5f715-5563-4aac-b550-77e81c09dff7
rendered 1 / 15
Camera note applied (taste-corpus 6c4127cac898). Cameron: the S10 test clips’ dolly was too subtle. Every path here drops the camera from the high aerial to near-ground eye level and travels a long physical distance into the compound — a real dolly, not a zoom. Compare any first frame against its last frame.
People suppression — open item, stated not hidden. This graph runs cfg = 1, which disables classifier-free guidance and makes the negative prompt inert. The first pool take put a figure in a red top on the poolside path with “people, characters, faces, crowds” already in the negative. The exclusions were moved into the positive prompt and led it; figures dropped sharply but are not provably zero at pixel-peep magnification in the far midground. Rejected takes are kept in media/REJECTED_* as the record.
06

The Pool

first frame The Pool
first frame — locked plate
last frame The Pool
last frame — proposed child plate
region id
5cb9b023-8e53-4c4a-a59d-5bf9abbfed05
child location
bb68e171-d0b5-4240-ae9c-c40c898e3d4f
target (norm)
0.400, 0.470
comfy prompt
553026eb-1a15-472c-a10b-39a8767780e5
seed
20260910
output
1024×768 · 24/1 · 121f · 5.042s
md5
8b36e0b9f93cd030f48f9b0d3ca1ebdf
render
168.2s on the 5070 Ti · $0.00